After some practice with Mudbox, it was time to create the sculpted head for the project. This time however, from reference of another classmates head. I felt a bit apprehensive at first, for the fact that I would have to replicate the facial structures and features more accurately than my previous 'test' head. I have a goal to achieve here within manipulating Mudbox and it's tools to make the sculpted head look like the person I've chosen. I began by taking a series of photograph's of the model's head and face, so I could have a good overview of each side of the face, which will benefit in accuracy when it comes to sculpting proportions and features etc.
For the finishing touches, I decided to add some extra detailing to the lips and hair for the eyebrows/head. This was achieved by using a very small and fairly strengthened brush on the 'wax' tool. I also added a small amount of pen pressure, so I could get the right sort of hair 'strand' shape. I then gradually layered up the hairs on the eyebrows with quick strokes and I did this for this lips but inverted for the 'creases'. For the hair, I used a larger brush first to add depth to the hair so it set itself off the head/face. From there I reworked with two different sized brushes and layered up more strands. This gave the hair more shape when defining elements such as the fringe etc. I also added small details to the torso, like collarbones and shoulders, just to give the overall model some shape and definition. I had to do this as my model had specific shoulder heights that affected how the neck looked in comparison to the face/head.
Overall I really enjoyed working in Mudbox. Although I am still very new to the software, it seems it won't take me long to full understand more about sculpting. I just need to practice more with the anatomy of both people and objects. In doing so will be proven VERY useful when making my own sculpts in Mudbox as I would already have that knowledge. I especially liked adding muscle and defining the shapes use various brushes. I can see from my previous 'test' head, that I have learned so much more at how the eyelids and mouths is formed, I think this is very clearly evident.
Here are some screen shots and an animated turntable of my final sculpted head: